AI Insights · Timothy · April 2025
Entertainment Mascot Games Performance in Q1 2025, US
Explore the performance of the top 5 entertainment mascot games in the US during Q1 2025, featuring trends in downloads, revenue, and active users.
In the first quarter of 2025, the top entertainment mascot games on a unified platform in the United States exhibited varying trends in downloads, revenue, and active users. Based on data from Sensor Tower, here's a closer look at these applications:
Sonic Dash: Fun Endless Runner observed a decline in weekly downloads, starting from around 91K at the beginning of January to approximately 58K by the end of March. Revenue saw a peak in early February at $10.4K, followed by a steady decrease, ending at $5.2K. Active users also showed a downward trend, from 475K at the start of the quarter to 290K by the end.
PBS KIDS Games maintained a consistent number of weekly downloads, averaging around 50K to 55K. While revenue data was unavailable, active users fluctuated, peaking at over 1M mid-March before slightly declining to about 1M by the end of the quarter.
Minion Rush: Running game experienced an increase in weekly downloads towards the end of the quarter, reaching nearly 69K. Revenue remained relatively stable, with a slight peak in late January at $9.5K. Active users showed some variability, ending at approximately 155K.
Sonic Forces: Run Battle Game saw a significant drop in weekly downloads from over 112K at the start to around 31K by the end of March. Revenue followed a similar declining pattern, beginning at $63K and falling to $26K. Active users decreased from 510K to 383K over the quarter.
Lastly, World of Peppa Pig: Kids Games reported a consistent decline in weekly downloads, with numbers dropping from 39K to 18K. Revenue peaked in late February at $98K, but active users saw a substantial drop mid-March, ending at about 38K.
For more detailed insights into these trends and other app performances, visit Sensor Tower.